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Brotherhood of Steel Quest Lines & Training Table

Quest Lines

Choose one of the following three Quest Lines when creating a new Crew.

Ad Victorium

Tier One Goals

Mark Progress When…Target
You use a Standard Ploy.4
You win a scenario against a crew with a higher Reputation.1
Your Crew gains at least 3 Experience Points in a single game.3

Tier Two Goals

Mark Progress When…Target
One of your model’s Incapacitates an Enemy model with a Ranged Attack.10
You play a game as the Attacker.4
Your Crew has at least 5 Control in any Location.1
You win a game on an opposing crew’s Home Turf.1

Tier Three Goals

Mark Progress When…Target
One of your model’s Incapacitates an Enemy Leader with a Ranged Attack.6
You win a game on the opposing crew’s Home Turf.3
At least 5 of your models have a Perk that they did not start the game with.1
An Enemy model Fails a Confusion Test.10

By Steel

Tier One Goals

Mark Progress When…Target
You use the Recruit Action to purchase a model in Power Armor.1
You use the Vertibird Drop Ploy.4
You choose to play the Rumble Scenario.3

Tier Two Goals

Mark Progress When…Target
You use the Recruit Action to purchase a model in Power Armor.1
One of your Power Armor models Incapacitates an Enemy model with a Melee Attack.5
You Upgrade a Power Armor model.5
One of your models passes a Confusion Test.6

Tier Three Goals

Mark Progress When…Target
You use the Recruit Action to purchase a model in Power Armor.1
At least 5 of your models have a Perk that they did not start the campaign with.1
One of your model’s Incapacitates an Enemy Champion with a Ranged Attack.8
You have at least 10 Control in any Location.1

Protect Humanity From Itself

Tier One Goals

Mark Progress When…Target
A Scribe ends a game without being Incapacitated.8
You use the Pre-War Tech Ploy.4
A model in your Crew chooses Find Caps and Parts when making an Action: Rummage.10

Tier Two Goals

Mark Progress When…Target
You win the Retrieval Run scenario.3
A Scribe in your Crew gains a Perk.4
Your purchase a Weapon Modification worth at least 3 Parts.3
Your Crew Incapacitates a model with at least one Weapon Modification.1

Tier Three Goals

Mark Progress When…Target
A Scribe in your crew maximises their Intelligence statistic.1
One of your models has seven Upgrades.1
You win a game on your Home Turf.3

Brotherhood of Steel Power Armor Training Table

When purchasing Upgrades (see pg. 41 of the Fallout Factions “Battle for Nuka-World” rulebook) for Power Armor models in a Brotherhood of Steel crew, use the following table.

ScoreUpgradeRating Increase, ChampionRating Increase, Grunt
1-2Increase the model’s Strength by 1.+10+7
3-4Increase the model’s Perception by 1.+10+7
5Increase the model’s Endurance by 1.+15+9
6Increase the model’s Charisma by 1.+8+5
7Increase the model’s Intelligence by 1.+8+5
8Increase the model’s Agility by 1.+10+7
9Choose one of the results above.
10Choose one:
● Increase the model’s Luck by 1.
● Increase the model’s Health by 1.
 
+15
+20
 
+9
+12

Brotherhood of Steel Scribe Training Table

When purchasing Upgrades (see pg. 41 of the Fallout Factions “Battle for Nuka-World” rulebook) for Scribe models in a Brotherhood of Steel crew, use the following table.

ScoreUpgradeRating Increase, Champion
1Increase the model’s Strength by 1.+10
2Increase the model’s Perception by 1.+10
3Increase the model’s Endurance by 1.+15
4Increase the model’s Charisma by 1.+8
5-7Increase the model’s Intelligence by 1.+8
8Increase the model’s Agility by 1.+10
9Choose one of the results above.
10Choose one:
● Increase the model’s Luck by 1.
● Increase the model’s Health by 1.
 
+15
+20

Brotherhood of Steel Soldier Training Table

When purchasing Upgrades (see pg. 41 of the Fallout Factions “Battle for Nuka-World” rulebook) for non-Power Armor Grunts in a Brotherhood of Steel crew, use the following table.

ScoreUpgradeRating Increase, Grunt
1-2Increase the model’s Strength by 1.+7
3-4Increase the model’s Perception by 1.+7
5Increase the model’s Endurance by 1.+9
6Increase the model’s Charisma by 1.+5
7Increase the model’s Intelligence by 1.+5
8Increase the model’s Agility by 1.+7
9Choose one of the results above.
10Choose one:
● Increase the model’s Luck by 1.
 
+9